You stare into the empty eye sockets of the undead creature before you. : She reaches up and tears off her mask, revealing a wet skull, stained by centuries. : I’d have thought that someone hiding secrets for as long as she had would be less impatient. ![]() : This is an awfully sudden jump, going from ‘these jars could aid your cause’ to ‘there’s no time for questions, just do as I say.’ : That sounds useful and I’m certain you have only good intentions in mind, but I’d like to ask a few questions about them first, if you don’t mind. Would you remind me again what it was you wanted with them? I can still hear the hum of Source coursing through it. : I’ve found the vault, as you showed me on my map, and I’ve located one of the Purging Wands. We’ve found a Purging Wand, which will allow us to deal with the Shriekers guarding the wharf that’ll take us to the Lady Vengeance. With that, we’ve completed the raid of Braccus Rex’s personal vault. After all, I’ve been to the Hall of Echoes, and frankly, I’d prefer to stay alive. If Gratiana can truly ‘save’ them by offering them to Amadia as she said she could, then maybe that’d be the better option. The necromancers asked us to destroy the jars so that they’d be free of the same torment that plagued Trompdoy, but Gwick wanted to kill us for our Source so that they could escape – clearly, escape is a priority option if it’s available to them as well. The results of the vote was to bring the three necromancer’s Soul Jars to Gratiana, as well as her own, but to hold onto Sech Zapor’s for ourselves. We also got a pair of wizard’s pants as a part of our guaranteed reward for finishing the quest, and those are better than what Prince is wearing now.īucking the trend of the ladies having the strongest armour while revealing the most skin, Prince is mostly naked with this armour set but it’s also the best stats available to him. Still, I take the mantle, because it’s worth the most money. The mage’s mantle giving +1 Strength means it might be useful on Prince, who is supposed to be speccing slightly into Warfare, but it has equal stats to what he’s wearing now, and what he’s wearing now gives +1 Pyrokinetic, which is way more useful on him. The crossbow is better than Repulser, the other bow we found in the vault, but still worse than Shadow’s Eye the dagger isn’t especially noteworthy beyond having a chance to Cripple the mantle is mage’s armour that grants +1 Strength and the pants require a Strength build, but they have equal stats to what I’m wearing right now. And we also get a reward for clearing Braccus’s vault – you know, on top of the literal mountains of gold coins and all the enchanted weapons and armour. ![]() We break Trompdoy’s Soul Jar, which releases his soul, allowing him to finally go to the Hall of Echoes and turning his animated skeleton into a dusty pile of bones. : He drops to his knees before you and grabs onto your feet with both hands, head hanging. His ‘crime’ was that he was a jester in Braccus’s court, and Braccus got bored of him and sentenced him to an eternity in a crypt – a familiar fate for someone like Fane. I’ll get to the results of that in a moment, but our consensus was to not bring Trompdoy’s Soul Jar to Gratiana, and instead to give him the break that he’s wanted for the past eternity. At the end of the last update, there was a big vote on things like morality and whether we believed that a person that lived most of their lives as a vile, abusive, abhorrent person could indeed be reformed and changed, and if they could be trusted with handling the lives of others.
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